Minesweeper
Developed in Java - 2008
This was one of the first games I ever attempted to create -- its also the one that took the longest and has the most features (auto saving, auto clicking, a cheat board, auto clearing, double clicking, update checking, scorekeeping, and much more).
There are 3 skill levels much like the classic game + a custom board with your choice of x by y boxes. Changes include: shortcut keys like restart (if you lose and want to try the same map again), auto solving (if you are stuck between 2 you can't figure it out), and opening the cheat board (which shows you mine locations in a sep window). You can also enable the EZ-Flagger which flags all easily recognizable flag positions, like for example, a stray box in the corner you might have missed. For the ultra lazy, there's also the Auto-Flagger, which makes it so that you never have to right click in MineSweeper ever again.
There are 3 skill levels much like the classic game + a custom board with your choice of x by y boxes. Changes include: shortcut keys like restart (if you lose and want to try the same map again), auto solving (if you are stuck between 2 you can't figure it out), and opening the cheat board (which shows you mine locations in a sep window). You can also enable the EZ-Flagger which flags all easily recognizable flag positions, like for example, a stray box in the corner you might have missed. For the ultra lazy, there's also the Auto-Flagger, which makes it so that you never have to right click in MineSweeper ever again.