Asteroids
Developed in Java - 2009
Developed in Java - 2009
You start on level 30, so press 'n' to start a new game. The # of Asteroids grow as you progress the levels and hypertransport to new areas. You also gain levels as you increase your score.
There are two noticeable bugs that are kind of fun: if you just spawn from hypertransport and spin while holding space, you get a short range chaingun. When you die, shots that are still lingering become mines; when an asteroid hits them, they explode. I was thinking to add these to the next version as actual weapons, but I haven't had a chance to do it yet.
Note: Sorry, I seem to have lost the source code for this one. Old games.. Oh well..